
GAME AUDIO REEL


ABOUT
ADI KELTSH
Game Audio Sound Designer
Welcome, and thank you for visiting my website.
I’m a sound designer from the Netherlands, specializing in audio for video games. In 2015 I relocated to the UK to further my education and pursue a career in the game industry.
My passion lies in all facets of sound design, both creative and technical. I'm constantly exploring new concepts and techniques, with the goal of crafting immersive, meaningful experiences through sound and sonic storytelling.
Over the years, I’ve had the privilege of working on a range of AAA and indie titles with studios such as Formosa Interactive, Cloud Imperium Games, Jumpship, and Sumo Digital. I’ve recently returned to the Netherlands, where I now work as a freelance sound designer. Currently, I’m working on a AAA project and aiming to release some sound libaries. More details coming soon!
- CV and additional portfolio material available upon request -






WORK
Below you will find the released projects I have worked on. More to come soon!


SKILLS
Sound Design
- Sound Design and Editing
- Cinematic Sound Design
- Field Recording
- Ambisonics and Binaural Audio
- Mixing and Mastering
Digital Audio Workstations
- Reaper
- Pro Tools
- Bitwig
- Ableton
- Native and Third Party Plugins
Middleware
- Wwise
- FMOD Studio
Programming
- C#
- Python
- Unreal Blueprints
- MAX/MSP
- Puredata
Game Editors
- Unreal Engine
- Unity
- Several Proprietary Editors
Source Control
- Perforce
- Git


















